Rise of the Tomb Raider: 20 Year Celebration is PS4™ Pro Enhanced and offers three modes to customize your gaming experience: 4K Resolution for unprecedented fidelity, High Framerate for even smoother gameplay, or Enriched Visuals for the lushest and most realistic graphics possible. The game includes the new “Blood Ties” single player No, the 20 Year pack only includes the new content added in the 20 year update. The season pass includes all DLC including the 20 year content. if you buy the basic game with the 20 years edition you'll get all the dlcs in the game however, the link you provided only showed the dlc itself and so it does not have as far as I am aware any sort of Some places are a bit heavy, 40 fps cap mostly helps but can still dip below that. This game can run at Medium settings, but I'd recommend Low for better consistency alongside the other tweaks here. The last scene of the benchmark sometimes does not render the trees correctly. Xbox One Controller is not mapped correctly. Go over near the small platform where you originally made your way across. Look up towards the cart at the top of the rails. You will see a small spot you can attach your rope to, and it will cause the cart to slide out onto the rail. Then go up by the rope on top of the building and anchor it to the cart. Once you jump and release the cart to A Rise of Tomb Raider a játéktörténelem egyik legjelentősebb szereplőjét hozza el számunkra egy filmszerű túlélő akció-kalandjátékban. Egy régi rejtély megoldását követően Lara Croft útra kel a világ legtávolabbi és legcsalókább tájaihoz, hogy ráleljen az örök élet titkára. Új szövetségek köttetnek An initial look at the major differences seen running Rise of the Tomb Raider on PC's very high preset, stacked up agains the PlayStation 4 Pro version. And secondly, it's equally clear that the Hey guy I'm just looking for confirmation that the game supports 21:9 Ultrawide resolutions. After MGS:PP I'm not taking any chances. Also I have read a bunch of conflicting reports regarding performance. Playing at 2560x1080p with a Strix 980ti @ 1500mhz. I would assume I should get a solid 60fps @ max settings but people are crying everywhere about unoptimizations. Anyways any input would be "The Game," a relic found in the Soviet Installation's gulag, has a bunch of weird-shaped gaming pieces and a vertical board they fit on. Lara comments on how familiar it feels -- likely because they're all Tetris. (1988) shapes, just with a different color scheme. The idea of a free-to-play Tomb Raider game doesn't really sound all that great, and it's a shame that Tomb Raider Reloaded didn't manage to prove people wrong at all. The title features so much So when you manually save the state of the game for example in slot 02, then when you load the game it will be in slot 05. First three saves on the load list are the saves made by autosave option. These are: - autosave; - last camp autosave; - copy of autosave; - manual save slot 01. - manual save slot 02. Also when you load an older save the 3 87AZjqi. Ostatnia aktualizacja: 17 lipca 2019 Następna Osiągnięcia Do odważnych świat należy Poprzednia Osiągnięcia Bul bul bul CiszaOpis: Znajdź najlepsze miejsce Jak zdobyć: Udaj się do obozu Obóz w Ruinach, który znajduje się w Geotermicznej Dolinie. Następnie od obozu skieruj się po schodach do góry, niemalże na wprost ogniska. Następnie biegnij dalej do góry, gdzie u szczytu schodów odbij lekko w lewo, mijając powiewający czerwony materiał, przyczepiony do ściany z prawej strony. Kawałek dalej wejdź do ruin, skąd możesz z platformy przeskoczyć na gałąź drzewa, a dalej w stronę ruin zniszczonej kopuły. Będąc w rogu ruin musisz przeskoczyć na środek, aby znaleźć się w miejscu pokazanym na screenie. Dokonasz tego skacząc blisko ściany i w trakcie lotu skręcając w prawo. Lara powinna znaleźć się w odpowiednim miejscu. Na koniec przeskocz na wysuniętą z lewej strony część ściany, gdzie znajduje się krzesło. Wejdź w nim w interakcję, aby odblokować to osiągnięcie. Następna Osiągnięcia Do odważnych świat należy Poprzednia Osiągnięcia Bul bul bul Spis treści Baba Yaga: Temple of the Witch is a story-based DLC pack. It is available separately or as part of the Season Pass. This guide, along with the annotated map for the Wicked Vale, should help when revisiting this level. If you are playing through for the first time, you may want to follow the main walkthrough instead. You can play this DLC any time after the Gulag area of Soviet Installation in the main story, but in order to get all the collectibles, you'll also need the grapple axe, which is not available until you've finished The Acropolis. Relic · Documents · Archivist Map · Explorer Satchel · Survival Caches · Over The Cuckoo's Nest Challenge RELIC 1 The single relic in this level can only be obtained after the witch is defeated. From the Witch's Cave Base Camp, enter the ruins. Go through the first round room, where Nadia is standing, and up the stairs to the northwest. The relic is sitting on the floor in the room with the rugs and ladder. Check the map and walkthrough for details. (Click screenshot to enlarge.) DOCUMENT 1 The first document is lying on the ground next to the Wicked Vale Base Camp. If you missed it the first time through, just fast travel back to that camp and pick it up. (Click screenshot to enlarge.) DOCUMENT 2 This document is sitting on a crate at the top of the stairs just north of the the Wicked Vale Base Camp. (Click screenshot to enlarge.) DOCUMENT 3 The next 4 documents are in the canyon with the rusty tanks and pipes. The main walkthrough tells how to get them in order, but if you missed #3, return to the Wicked Vale Base Camp and follow the tunnel to the northeast. Go past the distilling vat and jump into the pool below. Swim to the ledge on the south side to find the document. (Click screenshot to enlarge.) DOCUMENT 4 This document is also in the canyon with the rusty tanks and pipes. Follow the walkthrough the first time. Or, if you're backtracking later, start from the Wicked Vale Base Camp, follow the tunnel to the northeast. Jump down onto the natural stone pillar between the waterfalls. (screenshot) Then turn around and use the metal rings to grapple-swing across the gap to the document. (Click screenshot to enlarge.) DOCUMENT 5 This document is in the area where you destroyed the gate by exploding the witch's distilling vat. If you missed it, return to the Wicked Vale Base Camp and follow the tunnel to the northeast. Drop down onto the ledge below and to the right of the vat. (screenshot) Turn around and use a rope arrow to pull down the barrier to reach the document. (Click screenshot to enlarge.) DOCUMENT 6 This document is in the dark passageway northeast of the Wicked Vale Base Camp. If you missed it, return to the camp and follow the tunnel just as far as the room with the torches. The document is sitting on the worktable here. In this screenshot the spot is circled, but I've already picked up the document. (Click screenshot to enlarge.) DOCUMENT 7 This document is is in the forest south of the Wicked Vale Base Camp. The first time you pass through this area, Lara is hallucinating and you can't pick up any collectibles. Once you have the antidote, or later after defeating the witch, return to the base camp, head up the stairs, enter the vale, and follow the passage to the south. When you emerge in the woods, head for the far left (northeast) corner to find the document. Use the map if you get oriented. (Click screenshot to enlarge.) DOCUMENT 8 This document is in the same general area as #7. Follow the instructions above to get back here. Then head southeast until you come to a cluster of storage boxes. Just beyond them is the gap in the rocks that leads down toward the quarry where you fought the wolves. The document is sitting on one of the boxes. (Click screenshot to enlarge.) DOCUMENT 9 This document is lying on the ground in the quarry where you fought the demon wolves. You can't see it the first time because Lara is hallucinating, but you can return here later by following the instructions for documents #7 and #8. Squeeze through the opening in the rocks beyond document #8. Continue southeast, drop down into the quarry, and look for this document on the left (north) side. (Click screenshot to enlarge.) DOCUMENT 10 The next 3 documents are in the rope works area where you must raise the wooden platforms in order to reach the gondola. You can get all three on your first playthrough by following the walkthrough. Or return here later from either base camp. Document #10 is sitting on a crate in the northern corner of the lower level. (Click screenshot to enlarge.) DOCUMENT 11 This document is also in the rope works area described above. On the lower level, on the southwest side of the pool, there's a crack in the wall. Swim inside to find the document at the end of a dead-end passageway. (Click screenshot to enlarge.) DOCUMENT 12 This document is also in the rope works area described under #10. To reach it use the dangling wooden platforms to climb to the second winch on the upper level, southwest side. Then jump over the broken wall, as shown in the screenshots accompanying the main walkthrough. (Click screenshot to enlarge.) DOCUMENT 13 This document is near the Witch's Cave Base Camp. After riding the gondola or fast traveling back to this camp, stand in the gondola and face southwest. The document is in a little alcove behind the waterfall. A pair of burning torches inside the alcove show where to jump. (Click screenshot to enlarge.) DOCUMENT 14 This document is sitting on a crate next to the Witch's Cave Base Camp. (Click screenshot to enlarge.) DOCUMENT 15 This document is is in the first round room, just inside the ruins near the Witch's Cave Base Camp. You can retrieve it the first time you pass through or later, after defeating the witch. At that time you'll find Nadia using the crate with the document as a worktable. (Click screenshot to enlarge.) DOCUMENT 16 This document is only available after you beat the witch. Return to the round room just up the stairs from the Witch's Cave Base Camp. You'll find Nadia working there. Head down the stairs near the dead soldier and swim along the flooded passageway. Just before the end, a side passage on the left leads to the document. Check the walkthrough for more screenshots. (Click screenshot to enlarge.) DOCUMENT 17 This document is only available after you beat the witch. It's in the second round room, at the top of the stairs to the northwest of the room where Nadia is working. This is the same room with the ladder and the rugs on the floor, where you find the relic. (Click screenshot to enlarge.) DOCUMENT 18 After defeating the witch, return to the arena where you fought her. Scale the climbing walls in the alcove on the north side of the room. (screenshot) Then turn around and use your grapple axe to swing over to the document, as shown here. (Click screenshot to enlarge.) DOCUMENT 19 Again, after defeating the witch, return to the arena where you fought her and climb up to the middle level. (There are several ways to do this. The walkthrough describes one.) Jump onto one of the wooden platforms circling the middle level and ride it around to the north side of the room. Then jump onto the ledge with the painted murals. The document is here on the right. (Click screenshot to enlarge.) DOCUMENT 20 This document can also be found in the arena where you defeated the witch. Jump onto any of the moving platforms on the middle level, ride around to the ledge with the vat on the northeast side of the room (C on the map) and jump off there. Scramble up into the alcove on the wall behind the vat to find the document. (Click screenshot to enlarge.) DOCUMENT 21 The last document is in an alcove high on the south side of the arena where you fought the witch. In order to reach it, you must complete a challenging timed sequence, starting from the fourth vat, on the southwest side of the room (D on the map). This sequence is detailed in the walkthrough and this short video. (Click screenshot to enlarge.) [Top of Page] ARCHIVIST MAP This item is also in the arena where you fought the witch. If you missed it the first time through, return to the Witch's Cave Base Camp, enter the building, and climb up to the vat on the southwest side of the room (D on the map). Ride one of the moving platforms around to the yellow ledge above and a little to the left of the vat. (screenshot) Pull up onto that ledge, turn right, and continue past the next vat (E on the map). Drop down into the room at the end of the walkway to find the map. Then pull down the rope-wrapped barrier to exit. See the walkthrough for details and more screenshots. (Click screenshot to enlarge.) EXPLORER SATCHEL The explorer satchel that reveals the location of the six survival caches is in an alcove on the west side of the arena where you fought the witch. If you missed it, return there via the Witch's Cave Base Camp. Swim across the pool and climb out on the small, floating pallet. (screenshot) Jump from there to the ledge. Pull up and enter the passage directly ahead. The satchel is inside on the right. See the walkthrough for details and more screenshots. (Click screenshot to enlarge.) The SURVIVAL CACHES are listed here in the order in which they're found in the walkthrough. Your order may be different, so compare the annotated level map to your in-game map if you're not sure which one(s) you're missing. SURVIVAL CACHE 1 This cache is is in the forest south of the Wicked Vale Base Camp. When you first visit this area, Lara is hallucinating and you can't pick up any collectibles. Once you have the antidote, or later after defeating the witch, return to the base camp, head up the stairs, enter the vale, and follow the passage to the south. When you emerge in the woods, follow the path to the right and you'll find the cache buried along the southwest edge of the forest. Look for the flashing light and use the map if necessary. (Click screenshot to enlarge.) SURVIVAL CACHE 2 The next cache is in the same forested area as the first. Follow the path to the southeast until you come to a cluster of storage boxes. Squeeze through the gap in the rocks behind the boxes. (screenshot) When you emerge on the other side, turn right and follow the path. The cache is buried behind a tree at the first bend in the path. (Click screenshot to enlarge.) SURVIVAL CACHE 3 This cache is near the Witch's Cave Base Camp. It is buried next to the rope-wrapped handle that controls the gondola. If you ride the gondola from the east to west, as you do the first time, the handle and cache will be on your right as you approach. (screenshot) If you're starting from the base camp, just follow the wooden plank walkway down toward the gondola and handle, as shown here. (Click screenshot to enlarge.) SURVIVAL CACHE 4 This cache is in the large arena where you fought the witch. To reach it, follow the instructions for the Explorer Satchel, above. The cache is buried at the left end of the same stone passageway where you find the satchel. (Click screenshot to enlarge.) SURVIVAL CACHE 5 This cache is near the previous one. As you exit the passageway where you found cache #4 and the Explorer Satchel, turn right. Use a rope arrow to pull down the wooden barrier, if you haven't already done so. (screenshot) Go through and scramble onto the ledge ahead to find cache #5 buried just below the 2 dangling platforms. (Click screenshot to enlarge.) SURVIVAL CACHE 6 The last cache is in a raised alcove on the highest level on the north side of the large arena. It's near the final vat you used to defeat the witch (E on the map). See the main walkthrough if you need help finding it. (Click screenshot to enlarge.) NOTE: If you already found the Archivist Map and pulled down the rope-wrapped barrier to get out of that room, you can take a shortcut to cache #6. Start from vat C, on the middle level, east side, and climb onto the ledge to the north. (screenshot) Go through the room where you found the map and climb two ledges to get back to the highest vat. The alcove with the cache will then be just ahead on the right. (screenshot) [Top of Page] OVER THE CUCKOO'S NEST This challenge requires you to shoot 10 hanging lanterns. All are located between the two base camps. You can complete this challenge when you re-enter the Vale with the antidote or later after defeating the witch. All of the lanterns are marked with red dots on the annotated level map. There are details and screenshots in the main walkthrough. The first 4 lanterns can be shot down from the quarry where you fought the wolves. To get back there after completing the level, fast travel to the Wicked Vale Base Camp. Climb the stairs, enter the vale, and follow the passage to the south. When you emerge in the woods, follow the path to the southeast, squeeze through the gap in the rocks behind the storage crates (screenshot), and continue to the end of the path. Then drop down into the quarry. (screenshot) LANTERNS 1 & 2 The first two lanterns are hanging high above the east side of the quarry. The pistol works fine for all but the highest one on the east side. You can use the bow or rifle, or wait until you're higher up to shoot it. (Click screenshot to enlarge.) LANTERNS 3 & 4 The next two lanterns are off to the west. One is hanging beneath a stone archway. The fourth is just above and to the right of the third. (Click screenshot to enlarge.) LANTERNS 1 & 2 (again) If you missed the first four lanterns, you can also shoot them from the platform where you board the gondola at the east end of the canyon. Here, Lara is standing on the platform with the lever that calls the gondola. Lanterns #1 and #2 are hanging near the end of the gondola cable. (Click screenshot to enlarge.) LANTERNS 3 & 4 (again) When standing on the platform with the lever that calls the gondola, the next 2 lanterns can also be seen off to the west. One is hanging beneath a stone archway. The fourth is just above and to the right of the third. You can also shoot them from the moving gondola (Click screenshot to enlarge.) The remaining 6 lanterns can be shot down from the moving gondola, but the last 3 can also be targeted once the gondola comes to a stop. You can target most of them while moving in either direction, but these screenshots show the gondola moving along the canyon from east to west. If you missed any of these lanterns, fast travel to the Witch's Cave Base Camp, get on the gondola, and use a rope arrow to pull the switch to send the gondola moving back to the east. Shoot as many lanterns you can. Then pull the lever again to move back along the canyon to the west. When you've completed the challenge, use the Witch's Cave camp to fast travel out of the vale. LANTERN 5 As the gondola begins moving to the west, stand at the front for a better view. After passing through the archway where the third and fourth lanterns were hanging, there are 3 more lanterns almost directly ahead. Concentrate on shooting lantern #5, directly ahead under the stone arch, since you can only target it from this side. (Click screenshot to enlarge.) LANTERN 6 Next, turn left and shoot lantern #6, which is hanging under another stone archway off to the south. (Click screenshot to enlarge.) LANTERN 7 Then turn right and shoot lantern #7 in the alcove to the north. LANTERN 8 If you're riding the moving gondola from east to west, the lantern #8 on the left, and the gondola passes very close to it. (screenshot) Otherwise, return to the Witch's Cave Base Camp and follow the wooden walkway down to the gondola. (screenshot) Jump onto the gondola and move through to the back. Then look to the right to spot the lantern, shown in this screenshot. (Click screenshot to enlarge.) LANTERN 9 If you're riding the moving gondola from east to west, the next lantern is also on the left, just below the water wheel. (screenshot) Otherwise, return to the Witch's Cave Base Camp and follow the wooden walkway down to the gondola. (screenshot) Jump onto the gondola and move through to the right side, near the waterfall. Look down over the edge to spot lantern #9, shown in this screenshot. (Click screenshot to enlarge.) LANTERN 10 The last lantern is suspended below the platform where the gondola stops at the end of its east-to-west run. You can shoot it as you approach. (screenshot) Otherwise, return to the Witch's Cave Base Camp and follow the wooden walkway down toward the gondola. You can then shoot lantern #10 through the gap in the walkway, shown in this screenshot. (Click screenshot to enlarge.) Top of Page | Walkthrough | Collectible Guides | Main ROTTR Page †UPDATE HISTORY: 9/17/16 - Page first posted online. WAS THIS WALKTHROUGH HELPFUL? If not, I apologize and invite you to contact me with any questions. If you need help right away, I recommend the Lara Croft Online forums ( the Square Enix Tomb Raider Forum or any of the other message boards listed at If this site was useful, please consider supporting it financially or in other ways. For details, visit As always, I welcome your corrections/suggestions. Thank you! Copyright © 2015 - Stellalune (). All rights reserved. Feel free to copy or print this walkthrough for personal use. By all means, share it with friends, but please include this credit line so people can send me their feedback. No part of this walkthrough may be reproduced on another site without permission. As an Amazon Associate I earn from qualifying purchases. Follow this link for details about this site's advertising and privacy policy. Stella's Tomb Raider Site: Redaktorzy magazynu Game Informer spotkali się z ekipą z Crystal Dynamics, by dowiedzieć się czegoś więcej o ich najnowszej produkcji – Rise of the Tomb Raider. Gra jak już pisaliśmy dużo wcześniej zostanie wydana jako exclusive Xboxa One, ale twórcy zakładają, że w przyszłości może się też ukazać na inne platformy. Tym razem Lara Croft trafi na Syberię, gdzie będzie rozwiązywać tajemnice nieśmiertelności. Jak się nietrudno domyślić, działania dziewczyny nie wszystkim będą na rękę i kolejny raz wpadnie w nie lada kłopoty. Lara podobnie jak w poprzedniej części będzie polować i wykorzystywać w walce i wspinaczce przeróżne rozgrywka raczej nie powinna przejść rewolucji, skoro gra ma się także ukazać na konsoli Xbox 360. Dlatego można przewidywać, że pod względem oprawy graficznej na najnowszej konsoli Microsoftu gra będzie się prezentować na poziomie Tomb Raider: Definitive Edition.